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Finally finished 9,215... games are getting tougher.
This round its very difficult to complete all the games with limited booster and reduction in the number of moves. Have to wait for the F5 and daily win each day to get enough boosters. Double whammy from King which makes CCS no longer a fun game. Its a deliberate act to force you to buy the candies. Very disgusting
New levels not out yet but Iāve just had a look at the first two levels (9216, 9217)
released over 2 weeks ago but moves reduced in the last 2 days
9216 34 down to 20
9217 40 down to 25
its good to see that the community are listening to the players, NOT
these next 3 episodes are going to be a complete joke, just the same as the last few months
monotonous game. Get it back to the way it was
New levels out now!
š»ļøĀ 9350 levels available on Windows 10
š±šĀ 9260 levels on other platforms
Today's update 28 April 2021 features...
Facebook, iOS, Android and other mobile devices:
Episodes 616 - 618 with levels 9216-9260.
Windows 10 app:
Episodes 622 - 624 with levels 9306-9350.
Leave feedback about the levels 9306-9350 directly to the level designers and Game TeamĀ HERE.
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āĀ New content coming... Spoiler alertĀ HERE.
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9220 is impossible. Moves slashed from 43 to 27. 10 attempts and nowhere near passing. Not one video showing this being done in 27 moves.
STOP rebuffing levels once released and give everyone the same chance to pass each level.
its a complete CON now to make players buy boosters
Hi Gary! We are in the process of compiling a longer post about this, but moves have always, and will always, be changed in levels. We need to make both easier and harder levels. 9220 had 25 moves a few days ago, but was made a bit easier to pass because it was indeed a bit too difficult. Sometimes the data changes a lot when we release levels on mobile, and sometimes it stays the same. When the levels are first released they always have more moves than they will have in the end. We reduce moves to 35 or less to make levels shorter, but we also change other things. Majority of all players will play the levels at the correct difficulty, but the first players sometimes have the levels be a bit too easy or a bit too hard. All hard levels, for example, will end up at the same average difficulty. I hope that clarifies some things for you š
Thereās far too much been taken out the game in the last few weeks. You can only get one booster a day now through the booster wheel and with the hardness of levels the game just becomes boring.
I had a level last week that wasnāt even graded with a skull and it took me 51 attempts to pass. How is that fun? Also something has changed with trying to get extra lives off of your friends. I used to get lives off of about 10 friends but now Iām only getting lives off of 4.
You need to get this game back to being fun to play. Its just getting more boring as the weeks go by because of all the changes
9229 is impossible. Moves cut from 43 to 27. 15 attempts and canāt get close. Not even marked as a skull level. Not one video showing this can be done in 27 moves. You say number of moves are changed all the time, then maybe you should test it first BEFORE release. How many boosters do you think players have, or is that the idea, SPEND MONEY to complete
Absolutely shocking from the designers AGAIN. GET IT SORTED
this whole game just goes from bad to worse
Also just noticed on 9229 that for 27 moves the bobbers AND the cake are covered so you need more fish before you can even try and open the board up. You have had 2 weeks/ 1 month to sort these levels out from first release AND you are still messing it up
GET A GRIP
9232 moves near enough halved, 40 down to 21. No concept to this level. Keep playing until lucky board appears with loads of cascades. With number of moves halved you could be here for ages. Boooorrriiinnng