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Finished the fourth episode, thought this was the best balanced of the lot. Had my favourite level of the week- 9537- can't beat a level with a lot of bubblegum.
A couple of thoughts- an unwelcome appearance of several levels this week which were stupidly hard and relied heavily on the board creating endless boosters for you. I think they did get tweaked to be less stupid thought.
Also- the fish. To me the booster seemed to perform better the last few weeks, but this week it was back to the bad old days. One level i got a fish at the start, sat through all 40 moves before the game created three after my final move. Completely pointless! Please improve this booster.
Congratulations to both @Spieler_8675309 and @Albert_Heinrich for getting at least one episode race... it's been missing from my game for so long it must have caught a serious dose of covid.
Watch out for them CRYPTO Coins @Michael-6, it will appear like magic.
You're right about them fish too. They have been schooled for the last few episodes, but looks like they were truant and forgot everything they were taught.
Forgot about that Bubble Gum level. At one point, I thought an "OOPS" was about to appear at the rate of spawning.
Congrats for completing, now the long wait. At least there is the Garden Thing to keep ourselves amused.
I played level 9524 but luckily the board didn't make infinite cascade which took longer time to end (only about 4-5 minutes). Some other crushers (not all) said that there's a big chance to make infinite cascade on the game board.
Be careful for level 9539, which causes major infinite cascade and you have no options to end the cascade, except you quit the level and lose your win streak.
REVIEW level 9539 now!
Rest of feedback : One UFO called upon in the entire four-episode release. And it was not on level 9543, as purposely waited until I heard news of it being revised. The UFO was used on level 9541, which is in my view a hard level. The board layout and the position and amount of chocolate factories points the level towards the lottery region. Easy to get the fish cannons blocked off by chocolate - which happened in my case. Luckily, the jellies were cleared in the upper board : the UFO was used to target the chocolate at the bottom, which is hard to get, and without the UFO was out of control.
Third episode was easy and mostly fun....even if Samantha was absent that episode. Final episode quite challenging. Beat level 9508 without any IGB. Hard level of the episode was 9510 with a lot of popcorn once the order locks and Sour Skulls were taken, which did take a lot of moves. No complaints, have to expect hard levels, so a good release. Most levels can map a strategy by looking at special candy cannons,, level tasks, and other things before playing a first move.
Only two levels did I use one IGB to bring two Color Bombs together. Easy Samantha level to have as final level.
4 episodes should not make any difference in making the race come up? Of course not. Stayed the course. Played one episode each day for 4 days. Got 4 episode races. Made sure not to start the new episode for the day prior to what I believe I have figured out to be the bewitching hour.
Now the new levels for each week are not released at the same time every week. But I believe the timing of when the episode race starts stays consistent and does not change. The episode race does not necessarily start at the same time as when the levels new are released. Do not start the new levels before the bewitching hour begins. Will result in "No episode race for you!" In my trial and error process I also purposely tried to mess up getting the race. There is at least another quirk too. Now I be bored with this. I can only have so much patience. On to a new quest I have spied to try and figure it out.
Did not have the cascading problem with level 9524. It ended in about a minute after finishing the level.
This week's level were fun to me. Prefer 45 levels instead of the 60. When my husband and I do road trips we share a laptop. Conflicting! Oh Yeah! CCS verses GunBroker!