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Feedback on levels 10 836 - 10 880!

We want your feedback on the levels 10 836 - 10 880!
New sweet levels are released every week in Candy Crush Saga and the Levels Designers want your feedback to make the game even sweeter.
On this thread you have the chance to give all your feedback on levels 10 836 - 10 880 directly to the people behind the levels!
We want to know how you feel about the following things!
1 Was any episode harder or easier than usually? Any episode of 15 levels that felt a bit too challenging or that you did crush it all too smoothly?
2 Was there any level you would have made differently? Some detail on a level that you would had changed or removed perhaps?
3 What was your absolute favorite level? Which level would you like to play one more time?
Comment all feedback to the Team about the new levels on this page!
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Comments
Let's Go Crushers!
Oh Yeah! ʕ •ᴥ•ʔ
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7 · Helpful Woah! 1Sweet Love 6HahaThere should be at least one jackrabbit (completing all new levels today) in here (if the clock hasn't yet expired on him)...
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7 · Helpful Woah! Sweet Love 7Haha@Spieler_8675309 I love that jackrabbit! I am on a new strategy, always a changing just like the game here....
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7 · Helpful Woah! 1Sweet Love 6HahaWorking through the first episode, some fun levels, a few trickier ones. Got to 10846, looks like it's the first of the brutally hard ones for this week!
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8 · 1Helpful 6Woah! Sweet 1Love HahaThe most important for me is disappearing of the "Gold Rush" before the new levels was released. This morning I still had the "Gold Rush". I finished the first two episodes and the good thing is no glitch. Some of the levels are short on moves some are large on moves and the rest are OK. I played with the Win Streak boosters and the last episode I will play during the nexts days need them for the Chocolate Box.
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5 · 1Helpful 3Woah! Sweet 1Love Hahaquote:
I love that jackrabbit!
I am on a new strategy, (it's) always a changing just like the game here...
Yep, hop to it.
But it's segue time, so try this vid on for size:
Keeping on that subject for a bit, here are the constantly changing royalty offers:
Get 'em whilst they're hot (sister Scoot needn't apply)...
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6 · Helpful Woah! Sweet Love 6HahaI have to say @Tzvi_Marcu, you must be an absolute savant at this game! No matter how hard the levels, you fly though them!
I'm very much struggling with 10846, not only are there so many blockers it's impossible to get them all cleared, the combination of blockers and double frosting means it is almost impossible to see what moves are available most of the time. I think King are going to have to add a few stripe and wrapper cannons to this one to make it a bit fairer.
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5 · 2Helpful 3Woah! Sweet Love HahaI have to agree, 10846 is brutal. Not a fair level at all. I had the same impression of 10843, another level that hasn't been tested. Think I'm done for today. The quality of these levels just sucks, because of lack of testing before release. They always say they do, but they don't. The way I see things, they're leaving the "testing" up to us, they don't do this themselves, sadly enough,
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10 · 2Helpful 8Woah! Sweet Love HahaHaha unfortunatly my time has run out!! I am stuck at 10846 like everyone else!!! Fun while it lasted though!
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6 · Helpful 2Woah! Sweet Love 4HahaI played the 3rd episode (on my wife's account) and in my opinion is one of the easier episode over the level 10K. The moves of level 10873 is not enough.
In first and second episodes I had some problems with level 10837 the bombs are just 12 moves and need boosters.
Levels 10840, 10843, 10846 and 10855 not enough moves.
@Michael-6 Absolutely smart doesn't play CCS they play bridge or chess games.
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10 · 3Helpful 1Woah! Sweet Love 6HahaI have finished the 45 levels and found most of them a good mixture of easy, hard and tactical challenges. 10846 needs tweaking as even with a speckled bomb combo start, I still needed 2 UFOs and 2 hammers to finish. Also 10858 and 10869 need more moves as they are presently impossible to complete without boosters and 10869 also requires extra moves. At the opposite end of the scale, 10874 I started with a speckled bomb combo and that was it - finished, 1 move.
I also managed to play the 45 levels with a timed speckled bomb booster and had other timed boosters through my F5 team and the gingerbread kids. It was also great to get 2 "now rare" lucky candy boosters on, for a change, a full Season Pass, but alas no Episode Race, although somehow I gained 34 gold bars ??
1 Was any episode harder or easier than usually? Any episode of 15 levels that felt a bit too challenging or that you did crush it all too smoothly?
All Episodes were ok, with Episode 1 being the best.
2 Was there any level you would have made differently? Some detail on a level that you would had changed or removed perhaps?
10869 needs more moves as it is impossible to achieve the fish order in the present number of moves.
3 What was your absolute favorite level? Which level would you like to play one more time?
10856 was a great level, with jellies and cherries the required orders and plenty of opportunities to make combos to attain the target.
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10 · 4Helpful 4Woah! 2Sweet Love Haha@Peter_Tornaros I like your new levels summaries
Season Pass is a nice event and I have it too.
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3 · Helpful Woah! 3Sweet Love HahaI am getting no where with 10843. Already played it so many times I've got the extra moves starting to be added. I can't make any progress towards the bottom. I guess when I have the 35 extra moves I'll use some of my meager gold bar supply and finish it - hopefully!
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4 · Helpful 4Woah! Sweet Love HahaDone the first episode. not seen any Sour Skulls, but had 2 levels that do not have enough moves to stand any chance. Even having CB x 2 to arrange to begin with. Party booster needed. You know the levels by now: 10843 and 10846. Level design and moves allocated means the same thing last release : absolute rubbish. Difficulty is clearly ramped up in this game, no turning back now, no revisions, the frequency of posts in my Facebook groups saying players are quit the game, are ramping up, too. No surprise there.
Funny thing is, 10840, Nightmarish graded, was not as bad as the other two. No testing is done, even the graded of levels is not done. We do the testing.
10847, was completed with 20 moves to spare. Too easy, once take the keys. The balance is out, does not compensate for encountering levels which are impossible without boosters, if now two per episode. Balanced challenging levels please, not a mixture of rubbish and easier levels. 10846 is not challenging, it is downright frustrating, with the level design, playing field, and location of the jellies with no Special Candy cannons in sight.
Sorry for continue negative feedback, but this is the reality now. That is where we are, and how it is. I got party boosters, but once they are gone, then I'm gone, too.
There is a way out. Bring back the rewards in Daily Treat Machine to include the UFO, Party Booster. That was there, but taken away. Makes sense to bring it back, right ?
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5 · 1Helpful 4Woah! Sweet Love HahaI am wondering how the King Designer is testing this Level, when they played more than 30 times, they should realize that this level is undoable without using any boosters and the level is far beyond from complete when all moves are used up. So what did they thinking of?.
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5 · Helpful 5Woah! Sweet Love Haha