Welcome to the Candy Crush Saga Community
Do you have a question or need help with your game? Ask the Community.
I got fed up and payed $$$$$ to finish 150 + levels over the last few weeks. I could never have passed any of them without dozens of extra moves and boosters.
theyโve taken all the joy from the game and just left me a hollow shell of a candy crusher. Just need to cut the core. They donโt care about me They took every fun level there was and they took all the joy out of playing with their impossible levels, no lives, few chances, itโs sad. Was such a good game once
@Janinesillat This is just what King want, players paying lots of money out of frustration and habit. So long as player do so they will continue to run the game in this manner. Have you not had enough? The words you use in this post give me the impression you are not having fun nor are enjoying the game. Then it's time to quit. There is no point sticking with it just for the memory of what the game once was. Yes King don't care about you, and yes, it is sad, but it is just a game, after all. Uninstall the app. You might be surprised how little you miss it after a short while.
Good to see you are still around @Boybinary. I also have the competition. I have finished the 120 levels and am just in front. With no more levels to play and nearly 55 hours to go, I am certain I won't finish in the Top 3. Total joke, @QueenB, even with 120 levels (which I will comment on later ๐ก๐ก), us at the top cannot compete.
Possibly 10 levels in the 120 that could be classed as reasonable. The rest were utter rubbish.
If King's idea is to bleed players of all their booster bank so they will spend money, I'm afraid you'll be sadly mistaken. The game is now totally boring, so when my boosters run out, I will stop playing.
As far as how I feel about the release of more than 45 levels @QueenB, as the designers are struggling to produce anything remotely acceptable, I think 30 "playable" levels would be a better option.
You cannot put a time on completing 120 ridiculously difficult, poorly designed levels crammed with blockers. Boredom and frustration sets in after about 5 levels, so invariably you have to take constant breaks.
Unfortunately the game has hit rock bottom. What used to be an enjoyable pastime, I now regard as a weekly uninviting chore.