Welcome to the Candy Crush Saga Community
Do you have a question or need help with your game? Ask the Community.
Oh they do not just spit out jelly---they spit out anything nasty and lost of them---bombs, licorice, jelly...nastiness and you can blow them up by ANY candies ( a match next to them gives it a hit) too. Basically they suck and especially when you have more than one! Can you say Booster time or no go?
Well I tried to answer you but they apparently want to read it first. I'll try again. It spits out all bad things: bombs, licorice, jelly..etc You can get rid of it by matching candies next to it several times or using striped etc candies. It is especially difficult when there is more than one. Boosters seem inevitable on these.
Yes, it spews out all things we hate indeed! I did JUST discover that matching candies next to it also help it disappear, at first I only thought special candies did away with it. But either way they are terrible!Well I tried to answer you but they apparently want to read it first. I'll try again. It spits out all bad things: bombs, licorice, jelly..etc You can get rid of it by matching candies next to it several times or using striped etc candies. It is especially difficult when there is more than one. Boosters seem inevitable on these.
Another stupid addition to force players to use more boosters. After the last section of Levels, I didn't think King could produce anything of a lower standard, but at the halfway mark of Brulee Bay, I think they have !!! The clock is being treated like a kid's new toy and appearing at every level !!
Now, I don't think it's a terrible idea. I think we needed something new. They had tho toffee tornadoes which they seem to have abandoned, they also don't use the frog very much. They needed something fresh in the game. I would also like to see a new booster now and then. After all once you are this far in the game it just gets to be repetitious. They don't add anything new and it gets dull. They need to concentrate more on new ideas and less on simply churning out levels. Quality over quantity in other words.
Totally agree, Effie. My complaint is Levels 1326 to 1340 were of very poor quality, with luck, not skill determining if you solved a level. It was no use making speckled, striped or wrapped candies as they were nearly always immediately covered. Also it is great to have new innovations, but for every game of Brulee Bay, very boring. I, like you, ask King to produce a quality product even if it takes time. Churning out levels has drastically lowered the standard of Candy Crush Saga.