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I had a stroke two years ago and this game helped save my life. It was fun and I had a lot of success. I had mental problems because of my stroke and this game help me to deal with them. I am still dealing with them now! But this game has changed so much is more depressing to play
I had a stroke two years ago and this game helped save my life. It was fun and I had a lot of success. I had mental problems because of my stroke and this game help me to deal with them. I am still dealing with them now! But this game has changed so much is more depressing to play. There is no Incentive to play this game it’s all about buying now. Sad, sad, sad
I'm truly touched to hear how Candy Crush Saga played such a meaningful role in your recovery journey after experiencing a stroke. It's incredible how games can offer not just entertainment but also support during challenging times.
I understand your concerns about the changes in the game's dynamics, making it feel less enjoyable and more centered around purchases. Your feedback is incredibly valuable.
The joy and motivation you once found might feel diminished with these alterations, and that's understandably disheartening.
I'll make sure to pass along your sentiments to the team. It's crucial for us to strike a balance between creating a game that's enjoyable, engaging, and accessible for everyone.
Your experience is significant, and I want to ensure that your voice is heard in shaping the game's future direction.
Thank you for sharing your story and your feelings about the changes.
Your courage and resilience are inspiring, and I hope we can work to make Candy Crush Saga a source of joy and support for you once again 😀