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Please Make Timed Boosters Worthwhile By Converting These To The Equivalent Amount Of Non-Stop Play

mercerik
mercerik Posts: 3,617
edited June 2019 in Tiffi's Idea Library
I like playing Candy Crush Saga but I really can't play it for hours and hours each day.
Each of us has to make a living or have responsibilities to take care of. We work hard
 to win all these prizes but why is it that when we finally win and get rewarded, we
feel so bad because we can't really enjoy the fruits of our labor because it is timed?

Wouldn't it be nice if the Boosters are given in quantity instead of hours of use?
Why not give these Boosters in equivalent amounts depending on number of hours
or minutes of non-stop play, letting us bank them for later use or when needed
  so they don't go to waste? This makes more sense. Doesn't it?

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