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fizaaa

Level 3

Comments

  • You say you want our feedback, but are you truly reading it and doing something about the issues people have mentioned? It sure doesn't seem like it since all of the comments have been the same for the past couple of months now. The game is boring since we have to play the same level many times to pass (usually having to…
  • I saw a YouTube video of this level from July 8; surprise, it had 32 moves. Now it's been reduced to 18 What a joke.
  • ^ That video shows 35 levels, not the 26 that's currently given in TODAY's game AND the requirements have changed. Another ridiculous money grab level.
  • This episode is a complete joke. They significantly reduce the moves in each level to the point that you need to waste gold bars to get extra moves just pass them. Boosters are of little use. Who lied and told King that this makes the game fun or challenging?
  • Every other level is a pay-to-win level now, and it's so frustrating! The formula is the same, and it's made the game very boring: Start with 18-20 moves, run out, replay enough times to accumulate 30 additional moves, waste 10 gold bars to get those extra 30 moves, and win.
  • It's another money grab level, like most of these ones since around 11,500. The levels aren't challenging and only seem "difficult" because they require more moves to complete. Do better, King.
  • To pass this level, I needed use 10 gold coins for 35 extra moves AND a couple boosters. I'd be less annoyed if these levels were actually difficult or challenging, but the only thing that makes them hard to complete is that they have so few moves.
  • I guess King needs the $. The 10,000-11,000 levels were ridiculous because they decided to reduce the moves and make it difficult to obtain boosters, and now it seems they've done the same with the levels after 11,800 or so. I'm stuck on this level now and I'm sure it'll cost me several boosters and 10 gold coins to pass.…
  • I'm a mobile player and here's my feedback for the levels from around 9500-current (10K plus): I can't even focus on the design and what I like about the levels because I'm so frustrated. Each level provides too few moves and too many requirements, requiring boosters and extra moves to win. Playing a level many times is…
  • I could understand the LeBron partnership. He's a popular, talented basketball player and was promoting his family-friendly movie, Space Jam. That's a good partnership for Candy Crush. What is this Kardashian promoting? What is family-friendly about her? What's her talent? What is the connection with Candy Crush? Why do we…

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