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So how long are you going to have the Soda levels require being played a multitude of times (over 15) before letting us win. Used to be fun when it was a question of strategy, but now it is just worthless wasted time.
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I would like to hear the designers discuss the issue of whether each starting pattern is truly winnable, because it certainly seems that there are many cases that even from the start are not possible to clear given the number of moves and other factors.
Hi Ray! What level are you stuck on? I had to try different strategies for some of the levels in both Candy and Soda before progressing.