We would love to know your thoughts on Rainbow Streak's new look.

How easy is it to understand the new Rainbow Streak?
What do you like about the new look and why?
Any other thoughts?
Last but not least, don't forget to vote in the poll below 😉
2437 been at it years.Steve_Epstein said:What level are you on again, Pickles?
Thank you @Buglady for taking the time to participate in the discussions.Buglady said:
I just wanted to assure you that we've made no difference to the boosters rewarded compared to the old Rainbow Road, with the exception of some experimentation with the extra wrapped candies.
I was wondering if you could share some insight as to why so many of the changes in the game involve wrapped candies as rewards. Yes, they can be useful, but they are also quite easy to make.
Based on comments in many of the discussions it doesn't seem that many players (including me) find them very valuable. I can’t help but think there must be some reason that the developers must think wrapped candies are a truly sweet treat. Can you enlighten us?
I have been pondering this for a while and no matter how I try to puzzle it out, it always seems contrary to how the game has changed. There are several reasons I think this.@Xarly said:
As it stands, the team prefers people to have fun and come often, rather than playing for too long and potentially feeling frustrated and even burning out. That's why the mechanics now aim for a better mechanic and a more fun and engaging experience.
Thanks for the response, @Buglady. It does give me something to think about.Buglady said:Hi @candysodacrusher!
I don't have an answer to everything, it's a big game and a big team after all, taking lots of different design decisions all the time.![]()
The different rewards are considered more or less powerful(I don't know in what order) so they can be handed out with some sense of balance. Whatever we do needs to be with the game balance in mind, it would be less fun if the game is too easy all with having powerful boosters all the time. Or too hard of course. It's all very dynamic, and it affects level designs too. A booster inflation could cause a need to redesign 3000+ levels in the end.
I know this is not exactly answering your questions, but it's all I have for now..
QueenB said:Hi everyone,
We would love to know your thoughts on Rainbow Streak's new look.
How easy is it to understand the new Rainbow Streak?
What do you like about the new look and why?
Any other thoughts?
Last but not least, don't forget to vote in the poll below 😉