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Here is another example of why we need more moves.
15 moves to get 8 alligators π 32 flowers πΊ 30 ice π§ and 190 carrots π₯ is impossible.
15 moves is impossible for any of the levels π
I don't understand why the designers don't see how levels such as this are completely impossible to pass. Do they not realize that players will just quit playing FHS? There have been many days/ weeks that I only log on to the game just to earn the daily boosters inorder to hopefully pass a level. Sometimes this can take weeks/ months. This is very discouraging
If you havenβt got an endless supply of boosters and gold bars itβs not worth playing at all.
I would actually like to know who decides on the amount of moves we get π