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Here is another example of why we need more moves.
15 moves to get 8 alligators π 32 flowers πΊ 30 ice π§ and 190 carrots π₯ is impossible.
15 moves is impossible for any of the levels π
I don't understand why the designers don't see how levels such as this are completely impossible to pass. Do they not realize that players will just quit playing FHS? There have been many days/ weeks that I only log on to the game just to earn the daily boosters inorder to hopefully pass a level. Sometimes this can take weeks/ months. This is very discouraging
If you havenβt got an endless supply of boosters and gold bars itβs not worth playing at all.
I would actually like to know who decides on the amount of moves we get π
Agreed! Anytime I get the opportunity to get extra lives for adds I play like crazy. That's really to only way to be able to obtain a collection of boosters to be able to use when the extra moves disappear again
Unfortunately I donβt get the ads. My quests disappeared a long time ago π’
The game is losing its appeal for me.π
Hi @LoFiGummy
This level is impossible to pass for me.
You only get 15 moves to get 7 chicks π₯ 1 spider π·οΈ which has to go 6 places, 18 flowers πΊ and 130 water π§. I would have to use a truckload of boosters and possibly gold bars.
Please help π’
Maybe I will start calling it farm 15 saga.
We really need an extra 10 to 20 moves on every level. π
Thanks for sharing these, it does seem like these are hard levels - but at the same time I see the problem that your mentioning here as well.
Besides the ads, I do hope that the new parts of the game such as the minigames, can help with getting some boosters to alleviate this challenge at least a bit more
For the levels, I'll gather these and see if the studio can take a look at them along with the feedback that you've shared here π