No chance in the Arena
Comments
-
It's just incomprehensible how this is supposed to work.... unfortunately that can't be done, you don't have a chance... I know I'll get myself again but you don't have a .chance and you can't tell me that you can get through there without problems if you don't ..... unbelievable so many games and you don't get any further...that brings zero joy...no fun...
-
Yes, this is what we say "golden peacock" and it is not official name! This is always my target! I've reached it 3 or 4 times in about 3 years! More times I've reached the lower peacocks!
Don't forget that there are many players who pay a lot of gold bars to keep streak and proceed to high levels! 😉
-
Hi again @wiwiki!
I took one of your last screenshots to show you a small tip!
This is Arena 12!
Of course you know that your primary target is to remove the black squares.
There is also another important detail! Look at your screenshot and the square I have marked!
It is important to open this, just after removing the black squares that have yellow and red dots!
Opening this square, helps you to spread a lot of Jelly! Also block your opponent, if tries to open the same square! This is a basic reason, that it is better to avoid making fish on Arena 12, during the first 2, 3 sets of moves!
-
-
One thing I'm wondering is why does the opponent always win with boosters too...but if I use boosters I lose....I didn't get it though I thought they were supposed to help...but basically I still lose with them... But why not the opponent... you can see that everything is going in his favor again for the opponent... no matter what you do
-
This is a big question!
I have noticed that if I use powerful weapons on all matches, the algorithm makes me loose on the final chest match.
To avoid this, I play 2,3 matches using only the 2 basic boosters and after I start using more powerful hammers, but not two of them at the same time, because the algorithm "detects" me and makes me to loose.
-
On current event we have the very tricky Arenas 10, 14 and the classic Arena 3!
According to this combination, it is better not to expect good results!
I passed easily yesterday the first two stages, the brown and blue levels, and I am stuck till now on the 3rd level, the "star" level!
Easy wins or easy losses is the normality!
For example, this is an easy loss:
Also an easy win:
What is sure is that we don't want easy losses and on the other hand not easy wins in 2 moves! Players want to play in equal terms and enjoy playing!
We want the game to be based on skills and not luck!
We discussed multiple times here in the forum about these and asked to be in the game:
- Both opponents had the same opportunities for boosters!
- The creating of colorbombs or coloring candies in the first moves to be avoided.
- Accidentally created cbs or ccs, not to popup in the middle "gray zone" advancing the opponent. (This affects only the player who plays second).
- The use and affect of blockers was dramatically decreased! As a matter of fact, there is no use of blockers on main board! A good step for this could be if the blue/red candieshitby hammers, to stop count for the blockers' fillup!