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🌟Help us improve Accessibility for players in Candy Crush Friends Saga!

QueenMia
QueenMia Posts: 12,979

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Dear community,


A great saga needs all sorts of heroes and that’s why we embrace and celebrate what makes us different rather than what makes us the same. 


👉As the Global Accessibility Awareness Day (GAAD) takes place on the 21st of May, our fantastic Game Studios would like to focus on how we could deliver the best game experience for every one of you. And you, Community Member, can help us to help you!


What is Accessibility? 

Accessibility is the degree in which our game can be made playable to as many people as possible. By improving the accessibility, we can make the game more inclusive, as it allows different kinds of people with different kinds of limitations to all be able to enjoy it!


Here are some kinds of disabilities we are trying to keep in mind:


Here are some examples we’ve got so far: 


  • Flashy particles: Players with eg. epilepsy may struggle with flashy visual effects causing seizures or hurting their eyes.
  • Scrolling through the Saga Map: Players with arthritis or other physical impairments may find scrolling through episodes physically exhausting.
  • Colour blindness: Players with this genetic condition may have problems differentiating the different types of bombs, candy and other colour-based objects in the game. 
  • ...and we’re sure there must be many other things too!


🌟 We would love to hear about the ways Candy Crush Friends Saga is helping you in terms of accessibility - or anything that could help! And even more, we would love to know if you are experiencing specific difficulties while playing. All your feedback will be helpful to keep on delivering the best for you.


Thank you so much everyone and Happy playing 🙌


Stay safe and happy 🍒

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Comments

  • Lotus_Flower
    Lotus_Flower Posts: 6,870

    Hello @QueenMia

    I think this is great that you and the Game Studios and everyone else involved are trying to discover and ultimately address some of the accessibility issues.

    I suffer occasionally from migraine headaches, and bright or flashing lights sometimes will trigger one. Opening the gift box is too flashy, but if I remember to dim my screen when I play, it doesn't bother me too much. What bothers me A LOT is some of the movements of the characters when I switch outfits. The blasting guns, etc are too much, even with a dimmed screen. I pick the least offensive of the outfits when I play, or else I have to cover the bottom of the screen so I can block them out while I play. They are so darn cute, but all of that flashing is too much.

    Thank you for asking.

  • tininha1975
    tininha1975 Posts: 1,576

    You could improve the way to roll from one level to the next, as it is already at CCS, that just roll up or down, that would make the game easier

  • riquey
    riquey Posts: 7

    Level 2

    It's so amazing n distracting with all boredom

  • Perryadam
    Perryadam Posts: 43

    Level 3

    It's getting harder

  • Simon888
    Simon888 Posts: 289
    edited May 2020

    One thing that you added on the Windows 10 version is that the candy you select now pulses with light, whereas before there was no visual confirmation that your selection had registered. Just a small thing that makes a big difference and could help with some disabilities. Thank you 😊

  • [Deleted User]
    [Deleted User] Posts: 0

    Newbie

    Hi, have you heard of voiceover for completely blind people? If you type in applevis dot com slash developers and take a look at the site, you'll see what it is and how to use it to make your game more accessible

  • bep41
    bep41 Posts: 6

    Level 2

    I have severe arthritis along with other disabilities in Candy Crush Soda I don’t have to scroll up or down on the map after I complete a level it automatically goes to the next level. That is EXTREMELY helpful

  • Javed123
    Javed123 Posts: 2

    Level 1

    I suggest to add some mini games so that when the player will out of lives... He will be able to play mini games to pass his time. You should introduce 10 lives instead of 5.. Thank you.

  • QueenMia
    QueenMia Posts: 12,979

    Thank you very much everyone for these extremely helpful feedback - We care about you and want to give you the best experience with our games. I have made sure to pass your suggestions to our Game Studio who will carefully look at all of these.

    Thanks again 🙏 🍒

Hey! Would you like to give us your opinion?