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A new booster, similar to the hand swap. This would allow you to change the direction of stripes from vertical to horizontal or horizontal to vertical.
It would be nice to be able to use extra plays that are left after completing a level on a difficult level later on. By banking left over plays a player could draw from their bank to help complete a level. If the level allows 30 plays and only 25 are used to complete it, the excess 5 plays could be put in a bank for future…
If I have one ( hammer / flip) after using it, it has to be auto refilled one time with time 30min or 1 hour. ( like in farm heroes saga)
Often when we level up we are awarded 5 lives, however if I have lives already they do not accumulate. If I have 5 and earn five , I feel we should in turn have ten or however many the earned lives equals in addition to what we currently possess. Thank you
This is a brilliant idea, Crush, that will bring you billions. Don't forget my royalties, ha.
I think I mistakenly posted this over at CC Friends. No special candy, just a new color to make levels even harder. A white marshmallow would make sense. I see level 7000 is out, so it's too late for that, but maybe level 7500 or 8000?
Hi!! Why dont we congrat the very first one with one special booster only for him/her??
The Booster Wheel arrangement has been the same for quite a while. With the Coconut Wheel and Colour Bomb on either side of the "Jackpot", those invariably are the ones it stops at when you're think it's about to hit Jackpot. Why not have a rotation system, by mixing it up for a period Eg, Lollipop Hammer and Free Switch…
If you buy or purchase extra moves within the game, then I think you should be able to keep the moves. They were purchased and therefore belong to the player, correct? So, the player should be able to apply the extra moves like any other in-game booster.
Could make a candy that would take out all bomb Candy's when matched in three..
Ok, I hope this idea is in the candy crush saga area because I had trouble getting it in the right are, but now I think I got it. Thank you to @Spinnifix for telling me. Every time you finish a milestone it gives you either five lives or half and hour worth of lollypops. Whenever I have 5 lives already, I get the reward of…
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it should be lowered to 10 minutes not 30! you guys are nuts! 🤦🏽♂️
I Think the Booster wheel time should be limited from 24hours to at least 12hours
(EDITED by CM - Inappropriate/ abusive language)
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