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@Pounawea query on this
points gone up by 3 times the original amount
log in been increased by 4 times dont think anyone would complain about this
clear levels/ hard / levels points not even been doubled
other 3 nice additions but everything points to having to use boosters/ bars especially on later levels which most will not want to do. tops sugar star scores nearly impossible without boosters.
so all in all not really a fair ask. Also appreciate its in test phase but most have not got custom teams. so people playing fantastic 1 or fantastic 2 in current format are at a hell of a disadvantage.
would it not have been better to roll this out when everybody has custom teams available and see how it progressed from there. I can understand why there's a lot of negativity towards this
@Bumper2019 very strange decisions indeed, use hammer and switch get 40 points get to 10000 for these to be replaced and get 1 hour free colour bomb, would expect if you were tripling the score the boosters should have been increased 15000 get a party popper/switch/hammer etc.
Horrible all we can see is negativity in everything, but the reasons are there they just dont make sense.
Reposting. Editor is playing up again.
https://community.king.com/en/candy-crush-saga/discussion/comment/705041#Comment_705041
Hello @Bumper2019 .
Here's the list of points:
Complete level at first try: 30 points
Win Sugar Starts: 40 points
Use boosters: 20 points
As you know, please note that this is the current set up, but it might change in the future.
That's all for now Candy Crushers!
Have a delicious day and happy crushing. 🙂
Thanks for the clarification @Punawea I couldn't work out how much it had been tweaked in King's favour now I can see:
As you know, please note that this is the current set up, but it might change in the future
It is going to take something drastic to make it an improvement on what we had before the 'changes' but I can't really see anyone in their right mind being thrilled about winning 6 boosters (3 timed) after spending the equivalent of 750 boosters.
This feature is simply background noise to encourage more play and spending. No overall benefit to the players.
Yes I was thinking about it yesterday and if I'm not mistaken, one should clear the double of levels to make the same progress as before in the f5 track. Partially the golden crowns and sugar stars fill the gap but only if they are always collected which is not the case. The new points given at the end of episodes are really disappointing.
The new system penalizes who's at the newest levels the most but I guess they don't mean much statistically to the studio. But really everybody, because few players are active in a team and others are not for their own reasons.
15000 is really too much of a goal :(
I hope there'll be some improvements in this sense.
Thank you @Bumper2019 for the work and spreadsheet. I figured out some % change but not all of them
@Fakhruddin-2 That doesn't really help anybody, think on average a decent team would want to complete one of these every 3 to 4 days for the feature to be any good and if at last levels max 7 days you got to be able to win this at least once a week. Otherwise its a meaningless feature