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Feedback on levels 10 476 - 10 520

Crazy Cat LadCrazy Cat Lad Posts: 11,946 Community Manager
edited October 20 in Discussions

This week and release we want your feedback on the levels 10 476 - 10 520!

New sweet levels are released every week in Candy Crush Saga and the Levels Designers want your feedback on the new levels.

On this page you have the chance to give all your feedback on levels 10 476 - 10 520 directly to the people behind the levels!

This week we want to know how you feel about the following things!

Was any level way too easy for you? Was there a level that was a piece of cake?

2 Is there anything you felt was missing in this release?

What was your absolute favorite level? Which level would you like to play one more time?

Comment all feedback to the Team about the new levels on this page!

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  • Michael-6Michael-6 Posts: 607 Level 3

    Most of the first episode is pretty easy, with the exception of 10484 and 10486 which both seemed to me to be extremely difficult and i used up a lot of my boosters this week getting past them.

    Definitely seems to be an uptick in 'need a magic cascade of wrappers' type levels this week; i've got as far as 10492 which is a pure lottery level.

  • Hey! Would you like to give us your opinion?

  • ScooterpieScooterpie Posts: 4,124 Level 5

    Let the Games Begin....

    ʕ •ᴥ•ʔ

  • LindQLindQ Posts: 545 Kingster

    10486 is meant to be a hard level, so that is understandable, but I'm curious what part of 10484 you had issues with?

  • Michael-6Michael-6 Posts: 607 Level 3

    I'd have to go back and take a look... from memory is it the one with the rainbow rapids? I think getting the double jellies underneath the rapids at the far left of the board was tricky. In all honesty, i might have been dithering about on that level, not realising there were jellies to be cleared under the rainbow rapid end points. All the same i do remember thinking it seemed much harder than what had come before!

  • Michael-6Michael-6 Posts: 607 Level 3

    For some reason my comment vanished, but in short- getting the double jellies on under the rainbow rapids at the far left of the level was pretty tricky, once you cleared spaces out there, you usually got a big dollop of liquorice curls blocking everything

  • saurensauren Posts: 203 Level 3

    @LindQ My only problem in the first episode was with level 10489. I wasn't paying attention and didn't allow enough moves to let lucky candies fall and create blockers, which needed to be destroyed. It cost me 10 gold bars, but it was my own fault for not paying attention.

  • Michael-6Michael-6 Posts: 607 Level 3

    I guess 10498 is to be the very hard level of the second episode. Really nothing for the player to do in this one than hope the game spews a load of wrappers. Got my fingers crossed for a UFO or party pooper from the treat machine!

  • GoldenswordzGoldenswordz Posts: 287 Level 3
    edited October 20

    I wish I could like this batch of episodes but I sadly do not. The levels are just bland and uninspired again, and this is ONE WEEK after the candy cobra releases, like come on. Even the levels with the candy cobra aren't anything interesting either unlike last episode. Really disappointed this time. There's definitely a lot more hard levels too. @LindQ This is my feedback.

  • John_58011John_58011 Posts: 187 Level 3

    Done the first episode. One bad level 10488, plenty of moves but much more offset and hindered by no special candy cannons at the top. And to clear all those blockers on that board was rubbish, with the cherries on top of the mess, only a double wrapped nearby or CB x 2 would have made any progress. Striped candy strategy from the top, as much use as a chocolate ironing board and impossible to get any horizontal stripes low enough to have effect. Then fired enough UFOs to make the level doable. Will be Nightmarish when finally categorised I guess. Needs a look with cannons to make striped and wrapped for possible combos.

    Otherwise noticed was better for frequency of Sour Skulls and Order Locks, with the Cobra featuring. Did count quite a few levels before any Sour Skulls were seen. A few levels cleared easily others challenging, and be harder when moves get chalked off. Overall, about to be expected as average.

  • berfberf Posts: 65 Level 3

    10492 seems impossible without boosters. The rest were about average.

    One good thing about today is no Krapdashians!

  • GoldenswordzGoldenswordz Posts: 287 Level 3

    Imo this batch is not a good one. Hopefully this is just for this week and next week will have better levels again.

  • Michael-6Michael-6 Posts: 607 Level 3

    I think they've been decent enough so far with a few glaring exceptions- 10484 and 10486 in the first episode, which both need a little bit of tweaking i think. @John_58011 mentions 10488; i think i got lucky with that one as i frequently got two stripes together which helped release a lot more fish from the fish things at the bottom.

    In the second episode, 10492 is a stupid design and you pass when the game lets you pass and there is nothing you can do about it. Perhaps reducing the moves a touch but getting rid of the stupid cage around the mixer to allow you to clear it might be better. 10498 is a spectacular failure of a level and completely impossible. Massive work needed with that one. Can't comment on the rest as i won't be passing 10498 any time soon.

  • lindarklindark Posts: 1,617 Level 5
  • GoldenswordzGoldenswordz Posts: 287 Level 3

    10498 is horrible. Definitely one of the worst levels created in the past couple months.

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