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We want your feedback on levels 12 501 - 12 545!
New sweet levels are released weekly in Candy Crush Saga, and the Levels Designers want your feedback to make the game even sweeter.
On this thread, you have the chance to directly give all your feedback on levels 12 501 - 12 545 to the people behind the levels!
We want to know how you feel about the following things!
1 How long did it take to complete all the levels?
2 What level was the most unique level?
3 What was your absolute favorite level? Which level would you like to play one more time?
Comment all feedback to the Team about the new levels on this page!
Thank you @Scooterpie 🥰
Welcome @QueenB Wish you success in your role, and hope that soon you will make this post popular as was long time ago.
I finished the first episode and the others will do with the Chocolate Box. Several levels cannot be completed without boosters.
Welcome @QueenB . I have finished the first Episode, which was only saved by Levels 12507 and 12515. The rest was of the usual poor standard we have come to expect. 3 of the first 5 levels were boring Jelly Jar levels. I have now reached Level 12519 which is an absolute disgrace. The level is impossible and needs to be redesigned by a competent designer.
Also, again I entered Sam's Sweet Streak, but once I started the levels it disappeared. This glitch has been highlighted for weeks now and as usual nothing is done to correct it.
I have now finished the first 2 Episodes and the only way I can describe the way I feel is disillusioned !! Gone from the game is any opportunity to use tactics, therefore any enjoyment. Just level after level of blockers, jelly jars, sour skulls, etc.
It seems imagination is no longer part of the design process with the only objective being to extract as much money as possible from the player.
It is not my idea of fun to just blast away on every level or hope the never ending cascades fall your way. Time, in my opinion, to go back to the basics and create levels that are fun to play and bring satisfaction when your tactical moves beat the level.
Unfortunately, my present frame of mind towards the game has me having no enthusiasm to play the last Episode.
I agree with what @Peter_Tornaros say imagination is no longer part of the design process. @QueenB Try to convey this feeling to the designer, more important than the questions you asked.
@Tzvi_Marcu more important than the questions you asked.
I don't think that is the case as @Peter_Tornaros has actually answered all of the questions just not in the requested fashion.
Using Peter's feedback to answer the questions gives you the following.
1 How long did it take to complete all the levels?
I don't know because the levels are that tedious I can't be bothered to finish them. It has taken me two days to play two Episodes so far.
2 What level was the most unique level?
There aren't any unique levels as all the levels just repeat the same design elements over and over.
3 What was your absolute favorite level? Which level would you like to play one more time?
Level 12507 because...
I wouldn't like to play any of the levels again as they weren't enjoyable to play the first time around
Now maybe we could use some help here with the levels but... try to keep your imagination...
Taking it slow again only finished 4 levels yesterday... the new levels are not my favorite part of the game, never have been... but I want to finish them.
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I wish they would make more simple levels....