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Accurately label all levels

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7om
7om Posts: 30 Level 2
edited April 3 in Tiffi's Idea Library

This may be a radical idea, but how about actually labeling the levels accurately? If a level is Nightmarishly Hard, then label it as such rather than making the player believe it is of "Normal" difficuly.

There is no reason a level of "Normal" difficulty that gives 20 moves to start should be offering 100+ moves for gold bars.

Would accurately labeling levels be such a bad concept? If so, why?

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