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So I am doing the 9500 of this type of candy event and I noticed something.
When you click "tap here to skip" immediately when it shows up after beating a level, the game sorta lags sometimes and when that happens it is because you seem to be generating way too many candies towards the goal.
I think I have seen the counter go up by 1000-3000 candies during the lag. This should be pretty much impossible and certainly not happen more than once in a row, which is has. It seems like the "skip" algorithm is just a little off.
This is purely for the current event where you are specifically collection candies. That is the counter I mean 0/9500.
That is a fairly generic canned answer, and I am not seeing how that addresses the possibility of a bug. I am bringing the possibility to attention. I will contact King directly.
Right, so you see the counter... it is shown when you win. It is not relevant if it is after or before screen xyz.
The point is there could be a bug in the code that greatly increases how many candies you get which is reflected in the total on the counter.
Anyway I might lose my mind if I continue with this thread.