Is my Sunflower game at level 800+ part of a test group and has anyone else experienced the new Candy Royale? If anyone reads this from King please note that this new idea is easily recognisable as a con to take control away from players, once again. Giving players timed boosters takes the choice away to play our own boosters. Anyone with a brain can recognise how this works:
So the King AI controls which timed boosters we are given, and we are always just given a single one at the start. The AI knows which levels are coming up, so it can give us those timed boosters which will stop us from playing our own pre level coconut wheels, fishes or lucky candies, which would likely make several pop up throughout the level.
Then all but the last level of my Candy Royale run were so easy to pass, it was ridiculous, if I weren't an experienced player I might think "Hey I am good at this!", while the gold reward never climbed into double figures. And then came the final level, level 900:
I might have played the lucky candy had I had the chance as this is a hard level. I could have waited three minutes, but as I'm more interested in testing theories than winning I played. My guess was the game was NOT going let me win this one. So predictable!
Of course I had to either give up, lose the measly 9 gold and my win streak or play my boosters, which as you can see Sunflower has not many of, because this game plays strictly by the rules of the game.
Why do King have this obsession with wanting to make the game so obviously fixed and pre determined it's no longer a game? Who are the control freaks in charge and is the aim to dumb down the game to the point where every player with half a brain quits?
Pretty rubbish payout. So from me this new Candy Royale definitely gets the 👎