Remember that "premature failure" bug in which the game declares failure in the middle of your last move instead of allowing it to finish and then demands that you buy a "continue" in order to see that last move play out?
That has now come to a point where it is absolutely inexcusable for the QA team to allow this bug to stand.
Because I just discovered this screenshot of the game floating around where someone's attempt of a Gummi Dragon rescue level got hit by this bug right as the last baby Gummi Dragon landed in the drop zone during the player's final move.
If you look right there, at square A-9 the bottom left corner of the board, the last Gummi Dragon has already landed in what should be an Egg Collector to be freed to end the level during the player's final move. And yet here, the game wrongfully declares failure before this final move plays out, freezes the game and then tells the player that they need to buy a continue to keep going.
This bug makes the game very dishonest. It should not declare failure when the player had won. When this bug happens in such a situation, the only way to finish the level is to buy a continue. If you do so, the final move will finish and free the last Gummi Dragon to complete the level, merely at the cost of Gold Bars that the player will clearly want back because of this fudging bug.
By allowing this bug to stand, the QA team is giving players one more reason to stop playing this game. Bugs like these will frustrate and anger players and make them want to put down the game, maybe for good. If you do not fix this bug soon, do not be surprised to see your player count going down in the future. You have been warned.