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David_H Level 3

Comments

  • They shouldn't be. They should be achievable without boosters. It's a flawed system that makes people immensely annoyed if you can't win a game that is put in front of you to play. A key falling at 5 moves is tough but fair, encouraging people to use boosters; a key falling at 2 moves to go is essentially impossible and…
  • I've given up trying to do it without boosters; I received a pinata and that cleared enough of the popcorn to enable me to use a couple of hammers to finish it, but this level is impossible without boosters as the last key waits till there are only TWO moves left, not the FIVE that would make it reasonable to play.
  • You state that the key drops with 5 moves to go - no, it hasn't done so. I've cleared the other keys early and still the final key hasn't dropped. The earliest I've ever seen it drop on mine is with TWO moves to go, and yes - there is space under the key generator so that isn't the problem. I'm not the only one to have…
  • Note that this version has 50% more moves than are now available. I wonder whether this has caused the inability to complete the level?
  • Hi everyone, Thank you very much for the patience and the reports. We have escalated this to the studio and will follow with any news when possible. I'm sorry that this has happened to you all, we do care here about our players but sometimes some issues might slip to the live version of the game. We will make sure to fix…
    in 3758 Comment by David_H November 2018
  • Hi Agnes, thank you for writing us here at King Care. I have seen a lot of complaints here from the players regarding the number of moves for a specific level. I have created a list of these complaints and forward this to a King Admin who then forwards it to the studio. I will add your message to the list. Quite right - no…
  • Joann. It is not a glitch. King changes the moves on the levels, and there have been a LOT of complaints as of late about them doing this. My fellow SuperStar Elsa is compiling all these complaints into one document and we will be sending it to King as proof that the players are not happy about it. I will gladly add your…
  • Hi David H, sorry for the delay in responding but thank you for writing us here at King Care. Are you still stuck on this level? The studio has been made aware of how many complaints are being posted regarding the levels changing the number of moves. They are seriously looking into this and hopefully will not make as many…
  • There is a configuration in which this can happen but it shouldn't occur on every game. If it's a persistent problem give us another shout. Yes, I've had the same problem. Just goes through the teleporters continually and won't allow me to continue.
  • Keep trying - it is possible without boosters! Don't be silly. That's like telling me it's possible that there'll be a snowstorm in the middle of the Sahara tomorrow. It's theoretically not impossible but we all know it's not really possible.
  • Well, at least they've now changed it. Quite why they didn't just make the requirement 2 nuts / cherries rather than 4, I don't know. The chameleon candies in the sides are handy but the conveyor belts only make the formation of special candies more difficult! Oh well, I'll suspend judgement till I've played it a few more…
    in level 1779? Comment by David_H June 2016
  • I play on Facebook therefore have NO boosters from any space dash or equivalent. It's a completely impossible task to complete this level without boosters, which I simply do not have and have been unable to collect for some weeks. For the umpteenth time, will the people who make the levels stop making the recent ones…
  • I don't know whether the number of moves has been increased since the complaints, but I've done this level and the aim is to get stripe / wrap combos in the top playing areas, best to do it with different colours, and send them through the rows of floats to get about 33 fish each time. I think I did it 3 times and won with…
  • Yep - this is still as good as impossible. I have had lucky levels and almost got close to opening up the middle section a little bit. It really isn't fun any more and I only come on to play it occasionally now as the levels are poorly thought-out and then the number of moves is reduced to upset the players. Feel free to…
    in 3577 Comment by David_H September 2018
  • I've had the same problem (as have a lot, by the looks of forums) and it's not always moving, even with a wrap/stripe combo. I've not been able to generate a double cb combo to see if that shakes it, but it's certainly a glitch on the FB version.
    in Level 3377 Comment by David_H June 2018
  • 2837 is possible if you use a couple of hand switches and a coconut wheel at the start. This one, though - it's going to be total luck and a hope of a near-infinite loop. Wasted a lot of resources on it to no avail and fast losing patience with silly levels like this that weren't tested properly (or, if they were, it's a…
    in 2838 Comment by David_H October 2017
  • They won't bother. It's cynical and it's sapping the fun from the game. We'd rather get through the levels relatively easily and keep playing every week than have the carpet pulled out from under our feet, but they just don't get it. If you're not there in the first few days, they try to trap you into buying more stuff. I,…
  • Yep, dull level as it's impossible to score the required amount 99% of the games played and they're over in seconds. Without a lucky cascade, and given the remaining colourbomb doesn't score points, it's never possible to reach more than 15k, let alone 30k. No challenge, just tedious waiting for a lucky board.
  • Yes, getting fed up with tedious levels that last twenty seconds and are dependent on huge amounts of luck.

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