New feature - Mr Toffee's Fair!

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Comments

  • LauraLMasonLauraLMason Posts: 320 ✭✭✭✭
    People definitely need to wait until they are ready to play before selecting a task. And even so, if no progress is made before you quit playing, it should be deselected. Especially if you know it might be awhile before you can play again or a line is close to filling that someone else could finish. There should be a 24 hour time limit to complete easier tasks and 48 hours for more difficult ones.
  • DitteDitte Posts: 84 ✭✭✭
    People definitely need to wait until they are ready to play before selecting a task. And even so, if no progress is made before you quit playing, it should be deselected. Especially if you know it might be awhile before you can play again or a line is close to filling that someone else could finish. There should be a 24 hour time limit to complete easier tasks and 48 hours for more difficult ones.
        I have one who has been sitting on 120 yellows  for hours. That person can't have been playing at all since choosing that tile. Aren't there yellows in all levels? 
  • Dirty_NurseDirty_Nurse Posts: 299 ✭✭✭✭
    Ditte said:
    People definitely need to wait until they are ready to play before selecting a task. And even so, if no progress is made before you quit playing, it should be deselected. Especially if you know it might be awhile before you can play again or a line is close to filling that someone else could finish. There should be a 24 hour time limit to complete easier tasks and 48 hours for more difficult ones.
        I have one who has been sitting on 120 yellows  for hours. That person can't have been playing at all since choosing that tile. Aren't there yellows in all levels? 
    There are with very few exceptions; some levels for some unknown reasons feature very specific color combinations other than the standard G/B/O/Y.  Mainly ones featuring the purple candies in my experience.

    Am I the only one wondering why @Xarly hasn’t responded to this thread in months?  
  • BricornBricorn Posts: 113 ✭✭✭
    edited October 19
    Ditte said:
    People definitely need to wait until they are ready to play before selecting a task. And even so, if no progress is made before you quit playing, it should be deselected. Especially if you know it might be awhile before you can play again or a line is close to filling that someone else could finish. There should be a 24 hour time limit to complete easier tasks and 48 hours for more difficult ones.
        I have one who has been sitting on 120 yellows  for hours. That person can't have been playing at all since choosing that tile. Aren't there yellows in all levels? 
    I've got a line done all but "match a striped and wrapped candy 2 times".  Got one, then nothing for 2 days, it's the only easy line there - the others need me to get through my level and I'm stuck on a Super Hard with no boosters.
  • ISurvivedISurvived Posts: 41 ✭✭
    Bricorn, go back and re-do a level. You don't have to use your current level. I do this all the time!
  • DitteDitte Posts: 84 ✭✭✭
    ISurvived said:
    Bricorn, go back and re-do a level. You don't have to use your current level. I do this all the time!
        As I understand it another player is sitting on the match a stripe and wrap tile. And all other rows need new levels. I don't see how redoing a level would help? 
  • XarlyXarly Posts: 2,099 Community Manager
    Here’s a suggestion for dealing with the parkers and blockers.  It’s not perfect, and honestly, I’d probably find it a bit annoying, but maybe “annoying” is what’s needed.  The game gives us lots of hints and reminders—“x players used extra moves” or “do you want to save your streak” etc.  

    What if Mr. Toffee gave a reminder to players—something along the lines of “you’ve selected a tile, do you want to keep working on it?”  Or “it seems you are having difficulty with this task.  Why don’t you let a team member finish it?”  I’m envisioning the message to show up when a player runs out of lives, so that the player would uncheck the tile before exiting the game, or if a player fails to make any progress on a tile after a certain amount of time.  

    Thoughts?
    This is a great idea, and I'll make sure it's sent to the studio. A proper onboarding tutorial is also something that was under discussions as a way of making sure people locking tiles would understand what that means. The time limits on selecting tasks is also a great idea (thanks @LauraLMason).

    I'll raise those two back to the studio and see where we're at. I think these are simple and great solutions to make you all enjoy the experience more.

    Cheers,
    Xarly


  • emkaemka Posts: 1
    edited October 25
    Въведете коментари си
    при мен го няма? Защо? Моите приятели имат. 

    (Edited by CM: Unsupported Language)
  • BricornBricorn Posts: 113 ✭✭✭
    Ditte said:
     I wish we could undo tiles. Yesterday I ticked 2 tiles. Another player one and the third player made just 6 of the 20 wraps. I would like to have been able to delete one of my ticks so I could have ticked a tile in another row instead when I found out player 3 wouldn't finish her tile. Then I could have made a row today. Now I can't finish it until tomorrow. Annoying that it takes 3 days instead of 1 or 2.  Being able to kick a player of a tile would also be nice. But best of all would be to drop this stupid "teamwork" 
    Agree with all of this.
  • The “teamwork” aspect is more frustrating than helpful. I could easily pick a line and finish it in two days. But there is ALWAYS one person who has to pick a tile in my line and block two days worth of work.☹️ Yesterday I just started another new line, playing off my first line, and now the third “teammate” is blocking that one. I’m now starting my third line in 4 days.🙄
  • DitteDitte Posts: 84 ✭✭✭
        Today I have a player who has made 14 of the 15 wraps  and then stopped playing >:)
       Also unfair that a player making just one tile gets the same rewards as the ones making 2-3 or more. 
  • LauraLMasonLauraLMason Posts: 320 ✭✭✭✭
    I have always wondered why there are 3 players for 4 tiles. Someone will  always need to work at least 2 tiles.. 4 players  for 4 tiles or even just 1 player seems more logical!
  • Brian_TateBrian_Tate Posts: 62 ✭✭✭
    On board 3560 anyone know what the end board is right now?
    3730 as of Friday’s release.

    Thank you so every Friday they put out 15 boards?  On 3638

    And the fair still sucks compared to daily missions but King knows that.
    Of course it does, I can’t believe you guys are still burdened by it after all of the strictly negative feedback about it.

    Bricorn said:
    Bricorn said:
    Dirty_Nurse said:
    Ditte said:
      Am I the only one who often experience that between the time I check all the tiles to see, which row to pick and to actually picking a tile the board changes? It's pretty annoying. Today when I checked 2 row were without new levels. Then I picked the tile common to those two rows immideately after checking the tiles only to find that the board had completely changed. Now only one row without new levels and the top corner tile of that picked by another player. The third player has now also picked a tile in that row. I'm suspecting one or both are parkers/blockers. Yesterday I had to start a new row because the one I had ticked 2 tiles in had become blocked. 
    Am I the only one to not be burdened by this Farce?  I can’t believe people still willingly participate in this joke of a “feature”.  I love how @Xarly no longer bothers to respond to all the negative comments here on this and the SubPar squad threads.  Seems like you guys that have this awful replacement for the quests are stuck with it for good even after over 100 pages! of strictly negative responses to it.

    Why do you people still engage in this if it brings nothing but frustration?


    I engage because, with its many faults, it is still a way to get some goodies.
    As someone that still has the daily quests I may be a bit jaded but, why keep doling out “positive” data to King about the awful Farce by partaking in it at all?  Do you really enjoy 30 minutes of wrapped candy?
    I don't have the quests, so I take what I can get.

    I WOULD like to be able to contact other "team members", but that might be an issue as my messages would be on the order of "what the F*** are you blocking an easy line for, you F****** T***".   =)
    Haha yeah I bet everyone’s messages would be similar.  What a pointless and frustrating addition to a single-player game, having to rely on other people that you have no communication with or control over choosing.

  • DitteDitte Posts: 84 ✭✭✭
    What on earth is going through peoples heads when they're deciding which tile to pick? Do they just pick a tile without looking at the rest of the row? Yesterday both my teammates picked and  ticked tiles in rows with new levels. But as usual not the tiles with new levels. Why? If you don't want to play those tiles, why do you think I will?! I made two tiles in the one row without new levels and am now blocked by one of the idiots having made only one of the two colourbomb/stripes.  >:) >:)
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