Batula’s Key - Treasure Goblin - New feature being tested!

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Comments

  • XarlyXarly Posts: 2,099 Community Manager
    Hi everyone,

    Thank you all for sharing your feedback about Treasure Goblin. It's a new feature that's just coming out now so you all coming together to let us know your thoughts is of great value (and I will make sure it's passed on to the team).

    I just wanted to reiterate that, as much as your feedback is very encouraged and appreciated, you cannot incite lobbies or share links to other websites. Your opinion matters, but please remember that your opinion is yours and nobody else's. By all means, keep being vocal about your opinion (with respect, as always), and I will keep sharing your thoughts back with the team.

    Cheers,
    Xarly


  • Yaz_MilaniYaz_Milani Posts: 168 ✭✭✭
    I’m not going to ask for the chests back because they won’t be given back. So onwards and upwards... I begged for days for the quests.. some people still have them which is unfair.. however I’m not a sore loser.
  • BeckyBubblegumBeckyBubblegum Posts: 279 ✭✭✭✭
    edited September 6
    It really wouldn't be a bad feature if they decreased the number of levels you must complete before getting the key. By the time I reach the key (which I've done only twice since this event was introduced) I have already been playing for 2 hours and am ready to get off! :frown:
  • Clover_7Clover_7 Posts: 24 ✭✭
    I couldn’t agree with you more @selliott911 I kept thinking of all the things I could say about this feature, but after 100 pages of negative comments about MTF nothing has fundamentally changed.

    You are right this another feature for new players, at over level 3000 and playing from the very beginning I have no hope of reaching the key, particularly as you always have to complete a hard level to get there. 

    I didn’t play at all today, I truly hope this feature isn’t here to stay, if it is I can’t see any way that I can continue personally.

  • candysodacrushercandysodacrusher Posts: 184 ✭✭✭
    Between the appearing and disappearing, and changing the time limits and moving the goal, Batula is basically a carnival shell game.  Not a compliment, just to be perfectly understood.
  • Pickles123Pickles123 Posts: 111 ✭✭
    The game is now all about generating money.
    The new features are aimed at new players, as Activision can play on their naivety. 
    The game is addictive, new players come along, get hooked and buy boosters. Whereas, us seasoned players can see through the scams and rackets and tend not to buy boosters, some still do, I never have and never will.
    So it is absolutely no use giving feedback, the developers don’t care. They don’t need long term players who spend little or nothing, they want new, gullible players who are easily parted from their money.
    Save your breath.
  • BeckyBubblegumBeckyBubblegum Posts: 279 ✭✭✭✭
    I wish to report that I've been playing for nearly 2 hours today and Batula hasn't even dropped me a chest yet. Usually it takes about 20-30 minutes, or the equivalent of two soda levels before the chest pops up on my map. How am I suppose to try and get the key when the treasure chest won't even appear? Is there a 24hr cool-down or something?
  • Sofia1992Sofia1992 Posts: 116 ✭✭✭
    To be honest, I' m not fan of this feature cause Batula goes three or four levels foward and if you stuck in hard level or if you don' t have lives, then it's over. You have to wait a bit until the next key so to unlock that chest. 
  • XarlyXarly Posts: 2,099 Community Manager
    It really wouldn't be a bad feature if they decreased the number of levels you must complete before getting the key. By the time I reach the key (which I've done only twice since this event was introduced) I have already been playing for 2 hours and am ready to get off! :frown:
    @BeckyBubblegum thank you for the feedback! This is exactly the level of insights that make it so much easier to bring when discussing this with the studio. I'll make sure this is raised accordingly.

    Between the appearing and disappearing, and changing the time limits and moving the goal, Batula is basically a carnival shell game.  Not a compliment, just to be perfectly understood.
    @candysodacrusher , message received! I personally agree that the testing and inconsistency can lead to confusion and lack of attraction to the feature. As with the above, I'll make sure this is mentioned.

    Just want to re-emphasise the message that I mentioned in previous features being released. Your feedback very much matters. It's the combination of your feedback and the feature's performance what factors the team's decisions for the game. Our job as managers of the community is to make sure this feedback is sent their way and when I say we are thankful for your feedback, I truly mean it. Conversations happen around your thoughts and ways of seeing the game, just want to make that clear.

    Last, I'd like to remind you all that this feature has just came out. I'm sure we will be seeing reiterations and optimizations of the same moving forward.

    Cheers,
    Xarly




  • candysodacrushercandysodacrusher Posts: 184 ✭✭✭
    Wow!  I actually opened a chest tonight.  Took two weeks of playing since the first chest.  
  • Yaz_MilaniYaz_Milani Posts: 168 ✭✭✭
    I just noticed the biggest change since batula the teaser started showing up.. I rarely have lives!! The chests meant I could take my time and when I landed on one I get a booster plus lives.. which meant I could continue playing.. sometimes completing many levels after that! 
    Im gonna call her Batula the Crueler! Im
    not happy! 
  • Pickles123Pickles123 Posts: 111 ✭✭
    Xarly said:
    It really wouldn't be a bad feature if they decreased the number of levels you must complete before getting the key. By the time I reach the key (which I've done only twice since this event was introduced) I have already been playing for 2 hours and am ready to get off! :frown:
    @BeckyBubblegum thank you for the feedback! This is exactly the level of insights that make it so much easier to bring when discussing this with the studio. I'll make sure this is raised accordingly.

    Between the appearing and disappearing, and changing the time limits and moving the goal, Batula is basically a carnival shell game.  Not a compliment, just to be perfectly understood.
    @candysodacrusher , message received! I personally agree that the testing and inconsistency can lead to confusion and lack of attraction to the feature. As with the above, I'll make sure this is mentioned.

    Just want to re-emphasise the message that I mentioned in previous features being released. Your feedback very much matters. It's the combination of your feedback and the feature's performance what factors the team's decisions for the game. Our job as managers of the community is to make sure this feedback is sent their way and when I say we are thankful for your feedback, I truly mean it. Conversations happen around your thoughts and ways of seeing the game, just want to make that clear.

    Last, I'd like to remind you all that this feature has just came out. I'm sure we will be seeing reiterations and optimizations of the same moving forward.

    Cheers,
    Xarly


    And they’ll completely ignore you.
  • Pickles123Pickles123 Posts: 111 ✭✭
    Xarly said:
    It really wouldn't be a bad feature if they decreased the number of levels you must complete before getting the key. By the time I reach the key (which I've done only twice since this event was introduced) I have already been playing for 2 hours and am ready to get off! :frown:
    @BeckyBubblegum thank you for the feedback! This is exactly the level of insights that make it so much easier to bring when discussing this with the studio. I'll make sure this is raised accordingly.

    Between the appearing and disappearing, and changing the time limits and moving the goal, Batula is basically a carnival shell game.  Not a compliment, just to be perfectly understood.
    @candysodacrusher , message received! I personally agree that the testing and inconsistency can lead to confusion and lack of attraction to the feature. As with the above, I'll make sure this is mentioned.

    Just want to re-emphasise the message that I mentioned in previous features being released. Your feedback very much matters. It's the combination of your feedback and the feature's performance what factors the team's decisions for the game. Our job as managers of the community is to make sure this feedback is sent their way and when I say we are thankful for your feedback, I truly mean it. Conversations happen around your thoughts and ways of seeing the game, just want to make that clear.

    Last, I'd like to remind you all that this feature has just came out. I'm sure we will be seeing reiterations and optimizations of the same moving forward.

    Cheers,
    Xarly


    And they’ll completely ignore you.
  • susanm9090susanm9090 Posts: 68 ✭✭
    It is just another annoyance.  It usually shows up if I play a game or two in the evening and with only five lives and no boosters not a snowballs chance of moving up three or four levels.  And the two times I did reach it I got two switches the first time and one the second.

    Just something else for newcomers and an irritant for long  Thanks again King.

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