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I don't think they are using that much foresight. I had paid several times, but haven't paid in nearly a year since they put timed boosters on the Sugar Drop. Other people have posted the same. For me, if I felt appreciate by a company, because they give me lots of free stuff, I'm willing to show my appreciation back by spending money on them. This is a general psychological principal, especially in regards to games. I'm sure there are still some people who will spend money no matter what, but I suspect the Sugar Drop change caused many people to quit paying on Candy Crush.Aheadofmyfriends said:They're doing some random testing. But I'm sure they know who pays and who doesn't. And those of us who don't pay, but love to play, are getting the short end of the stick