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If you really do test the levels before release, then how come quite regularly there's pretty big errors in the levels? Like not enough licorice or waffles or whatever. I think you know what I mean. Through the years (mainly since Activision took over), I've noticed quite some levels where the math just wasn't right. Those were tested?
Have a nice evening.
They are tested, but sometimes things like this slip through, especially when doing tweaks, unfortunately. Like for example if we see that a level is a bit too easy or has way too many moves we want to remove some moves. In the process we might accidentally make the order impossible to fill because things don't spawn in fast enough. However, levels like this (problems on release or after tweaks) are very quickly discovered by data (since all players get stuck here). We are always developing our tools to be better and catch things like this as early as possible though, and of course we always work to fix issues as soon as possible.
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Feedback on levels 9081-9125
Yep, finished 'em; no major issues...
One thing that King have done right (this time) is provide this outlet, so players can have a bit of banter with the level designer here.
You all try not to spook her off, you hear?
A comment like this doesn't help; but (to the level designer) are none of you (to your knowledge) off your rockers, not even a little bit?
That's so disappointing, rats!
But der Spieler will offer a bit of feedback on the episode/fast race, even though it's not your department (so you're off the hook about that one); but it's the same as the previous week.
So they (different department) are working on it; OK, whatever.
It's a common answer when trying to CYA (or whoever you're covering for), people see/hear that one all the time.
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As much as I enjoy playing CCS, could you please stop tagging me?
I am getting an email every several minutes and it's a bit too much...
Hey, sister @Marina_Zakon; you can click here & uncheck everything in the left (email) column (but maybe leave some items in the right column checked), then save your preferences.
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Sacrificing boosters to keep my win streak intact makes sense...
Except...
Nope, never mind...
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I have an advantage living in Australia.
The new levels are released at around midnight (my time), therefore I don't start until the morning; I check the forum first and pick up the dangers...
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@Peter_Tornaros, well done; maybe I should also turn my clock to Aussie time...
Pretend you have jet lag, or something like that...
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Sir, ma'am; potato?
One more, for now.
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I do agree that the tasty picks drop box on every level was a little irritating, but there is probably a reason for its appearance other than just to entice us to buy boosters.
Things always seem to have a purpose, one thing leads to another...
Der Spieler would give the X treatment to rubbish like that (tasty picks); & yep, one thing does lead to another.
But it's like someone round here lately has The Fixx on the brain or something (pointing at you, sister Scoot)...
@Spieler_8675309 Any vegetable is fine by me!
We currently have around 70 bug tickets for various issues over different platforms, so sometimes it does take some time to get to things like fast race and dexter, sinc issues where people don't get boosters they pay for/ internal stuff not working etc takes priority. But since I'm spared from working with code I can only inform you about the levels. But *they* are on it (probably ๐)
When it comes to being off our rockers in the design team I can't promise anything, however, I'm pretty sure we haven't lost our mind any more than usual. But I do think we are all going slightly crazy since we work from home due to the pandemic, and we would all need some socializing.
Glad you went through the levels without any major issues,and I hope you're happy to hear that I don't spook easy either. See you after the next release? ๐
Completed 9125. Over all smooth ride with some hiccups. Congratulations to board designers team.
On side note I did not see episode race and the gold bar that it comes with it.
@LindQ Why no episode race lately. Didn't see that in last 30 levels.
All the best to those who are still struggling.
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We currently have around 70 bug tickets for various issues over different platforms, so sometimes it does take some time to get to things...
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Since I'm spared from working with code, I can only inform you about the levels; but they are on it (probably)
Splendid!
So by the time all those bugs are squashed (unless there are additional ones), perhaps some dedicated member(s) will have reached ultimate legend status (in the year 2046 or so).
What do you think of that one, @Werner_Cichy?
Ist es sehr gut?
But maybe we've all gotta take it slow, or something...
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When it comes to being off our rockers in the design team I can't promise anything, however; I'm pretty sure we haven't lost our minds any more than usual.
But I do think we are all going slightly crazy since we work from home due to the pandemic, and we would all need some socializing...
OK, that explains the comment at that hour; but (compared to many players) you seem pretty sane (for now).
And it will be nice to socialise again (whenever it is safe enough, of course).
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See you after the next release?
Sure, that's a plan (next round)...
@Spieler_8675309, you have a memory like an elephant. Keeping Win Streak intact, but within limits should be my new motto in CCS.
You just reminded me of that dreaded level again.
I kinda made up the loss with the Episode Race, but alas KING has decided I do not need GB's anymore, so my race was unceremoneously terminated.