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Feedback on levels 10 701 - 10 745!

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Comments

  • John_58011John_58011 Posts: 204 Level 3

    As said before Order Locks are even worse than the Sour Skulls. They come to light in the final episode in more than two levels, maybe 3 or 4 levels. But they are a load of rubbish. 737, 740, 742 at least, maybe more.

    Just what do the level designers think they are doing ??

  • Michael-6Michael-6 Posts: 869 Level 3

    Nope. The best i have got is about 25 frostings remaining. Don't think i have ever laid a finger on the two rows on the right hand side of the board either.

    A level designed by an imbecile.

  • LindQLindQ Posts: 556 Kingster

    We are aware levels have been really difficult this week, we have been trying some new things out with how we best can gather data from our windows players, but some levels this week have been.. quite ridiculously hard. Good on you all troopers because a lot of you have still gotten all the way through the release. Tomorrow's levels will not follow the same style. (And next week on the 8th Windows players will get an early taste of Christmas!)


    I have been enjoying some vacation days lately, and might have missed a lot of questions etc. Feel free to send them again if you'd like.

  • ScooterpieScooterpie Posts: 4,583 Level 5

    @LindQ thank you for the update. New things be hard sometimes. I know that you all see all, hear all but cannot tell us all! Hope that you enjoyed your time off. Now it's back to work, Oh Yeah! Help! Help is needed here!

    ʕ •ᴥ•ʔ


  • Michael-6Michael-6 Posts: 869 Level 3

    Welcome back @LindQ! Perhaps you could help with the following:

    • The levels in these episodes as shown by @Johnny_Crush a week ahead of the release were markedly different that what was provided at the time of release. I don't recall this happening before. Was this weeks release therefore a deliberate attempt to force players into using up copious boosters and gold bars and spend a lot of money to pass?
    • As you say, a lot of these levels are ridiculously hard (note- almost all of them are). How come this isn't reflected in the game yet- almost every single level should have a nightmarishly hard rating applied to it, and even that isn't sufficient to convey how bad these levels are to be frank.
    • Will these levels be fixed so that they can be passed? And if so, what happens to players who used up copious amounts of boosters and gold bard to get through them?
    • Why are the opportunities to wind boosters being continually reduced in the game? So many of these stupid levels need party boosters and UFOs and yet, funny enough, these have been removed from the prizes available in the treat machine. Funny that, eh! A mere coincidence i'm sure.
    • Please take a look at the threads on this forum- some many of them are now people stating that the game is for too hard. How much more feedback needs to be gathered before some acknowledgement is made of the fact in the game?
    • Why should players have any trust at all going forward in that what is released is in any war fair, passable, not at risk of significant changes, and not going to cost a bomb to play?
  • NancyDrewNancyDrew Posts: 81 Level 2

    @LindQ

    Thank you for your information. But since CC realizes the experimental changes have been extremely difficult, are they going to tweak any levels of last week's release? I can't remember a time I haven't finished even the first 15 in a week. And three times I have used the 35 extra moves because I played the level so many times. It seems to me that if the developers realize their mistake, then fix it! Don't punish your loyal players because of a new "try" that didn't work!

  • LindarkLindark Posts: 3,527 Legend

    I sure hope these levels are adjusted too. I got to 10743 after about 200 gold bars and many, many boosters. It’s by far the most money I’ve ever spent on Candy Crush, and quite frankly I can’t afford to do that.

    Of more concern is that I reached 10743 and this level seems impossible regardless of boosters or gold bars.

    oh my…

  • GoldenswordzGoldenswordz Posts: 426 Level 3

    @LindQ I've already seen next week's levels on Johnny Crush's channel, they look nothing better. Please fix them.

  • DieOmimiDieOmimi Posts: 18,973 Friends Moderator

    Done this week. I don't know if I'm in the mood for new levels.


  • LindarkLindark Posts: 3,527 Legend
    edited December 2021

    I'd just like to point out that most of the threads in the Discussion section are complaints about the difficulty of recent levels, it's all you see on the front page. And this thread is nothing but spam about that also. I think this is a disservice to your player base :( I don't see how 10743 is clearable at all, but that can also be said for the 40 levels I played prior where I spent money and registered for Royalty, etc. Just to clear levels.

    I'll have to quit playing due to not being able to afford the expensive cost of purchasing gold bars and boosters to clear levels, etc. I spent about $50 this week ($200+ per month)... Totally unaffordable for most people. Young person here trying to get by in the world and find his place. Can't afford to drop that much money every week to clear levels.

    If the Team decides to address this, great! If not, adios to all of the awesome people I've met along the way!

  • LindQLindQ Posts: 556 Kingster

    We're not going to stop monitoring levels just because we release new ones. Windows is the first platform, a much smaller platform, than our mobile one. We have always tested new things on this platform, and that is the biggest reason why levels are available two weeks earlier on Windows. A lot of players dislike when we make levels harder after release, so we tried a different approach this week where we instead make levels easier as time passes.We don't intent for these levels to have a different difficulty target than normal, so yes we will keep monitoring these levels and make changes.


    And for the way the game doesn't always reflect true difficulty, I hear you. The levels in game are not marked by us manually, they are marked by a script (that probably needs some updating) and it doesn't run often enough to always reflect the difficulty of levels at the end of content. We have been looking into ways to change this for you all though to make sure that levels are labeled properly.


    Unfortunately I can't answer any questions about what sort of boosters are available to win in-game, since it's not an area that I work with, but I can say that levels are not influenced by boosters available to win.


    I hope that answers some questions at least! Even if you don't finish all new levels straight away every week we still appreciate you 😍

  • Michael-6Michael-6 Posts: 869 Level 3

    Thank you for that answer. To me that very much confirms that levels are not tested before they are released, and in an attempt to increase the difficulty, the levels are arbitrarily assigned a maximum of 20 moves, no matter how many are actually needed to pass them. And then, very very slowly, that move limit is tweaked. Where that went spectacularly wrong this week is that almost none of the levels released can be completed in anything close to 20 moves, making level after level after level not just hard, or very hard, but completely impossible. And if the levels had even had a mere glance before they were released, it would quickly be realised the allocated moves were completely wrong.

  • Spieler_8675309Spieler_8675309 Posts: 4,150 Level 5
    edited December 2021

    quote:

    I'd just like to point out that most of the threads in the discussion section are complaints about the difficulty of recent levels, it's all you see on the front page; & this thread is nothing but spam (?) about that also...

    At first you called it trash talk, & now that (word in bold); you're also doing a bit of the same thing, yourself.

    Interesting choice of words you have there, partner.

    Since you put it that way, don't let the door hit you where...

    Never mind that; but after the level you're currently sat on (10743) gets sufficiently nerfed to allow you to complete it; you'll probably return & (once again) be excited for new levels.

    And (of course) this is still a free-to-play game (doesn't seem like it at the moment); but it's your money, your choice.

    Those jokers @ King HQ appreciate your ransom payment (scratch that) patronage...

  • PierreRoelandtPierreRoelandt Posts: 129 Level 2

    game 10743 impossible to complete with 25 moves

    Are there any players who have problems with that game?

    Not much is reacted to it by the developer LindQ, it is nevertheless she who manages the games

  • Michael-6Michael-6 Posts: 869 Level 3

    I see 10743 has a few more moves; unfortunately this is completely insufficient to allow the level to be passed. The entire board needs redesigned. Every video of this level being passed involves a party booster- therefore it is only reasonable to conclude that there are two layers too many of blockers across the whole level. Either at least 20 more moves are added, or the blockers are reduced significantly. I don't expect the designers to do much, however; going to be stuck here for a while yet until they see sense!

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