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The recent hike in the price of lollipops and hand switches from our inventories has made it even more crystal clear just how buying these boosters for gold makes no sense at all.
Any level which requires a single lollipop to pass can also be passed by buying 5 extra moves at the cost of 10 gold bars. So why would anyone spend 10 gold to buy a lollipop?
Okay, in theory you can use boosters offline, but who plays Candy Crush offline these days?
Why did King decide to increase the prices for them? Either they are playing mind games again or they think we are stupid. Or maybe the AI has gone rogue again.
but who plays Candy Crush offline these days?
Well @christinewupp if all the complaints are anything to go by then tournament players play offline. I wonder if this change to the cost of boosters is linked to King trying to discourage offline play in tournaments, or at least maximise what they can make from tournaments.
Probably not, but you just never know with King
It wouldn't surprise me if this were the reason @Alienscar . In fact that thought had occurred to me and your comment has made me think. It certainly would seem that King are actively discouraging us from buying boosters with this price increase. In fact I can see why: Our inventories are hidden from King's view and that will cause a problem to them in their efforts to control our games and spot cheating in tournaments. This is also probably why we have seen the move towards timed boosters from events. Using boosters as and when we like gives players some autonomy. What King fail to see is that a sense of autonomy is needed for the enjoyment of the game. Just being puppets playing the algorithm through as intended renders the game mind numbingly boring.
Thanks for pointing that out, I made some edits to my post to rectify. So one lollipop would cost a tiny fraction less than 10 gold bars. Even before the price increase I had already stopped spending gold to buy lollipops. I find it quite sad that they aren't value for money since using boosters wisely is part of the fun in the game. So it saddens me to see that the most efficient way to play successfully is not the most enjoyable way. I really do think King have got that balance wrong. Using boosters should be cheaper than using extra moves, as it's much more satisfying and gives us a sense of achievement. Who gets any achievement out of passing a legendary level with 255 extra moves?