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With the newly designed levels you can really see the greed for money. More and more levels with fewer and fewer starting candies, increasingly impossible levels, no more multiplying extra turns, etc. I have the impression that the level designers don't even play the levels themselves, because then they would realize that these levels are not achievable. It is certainly the requirement of their bosses to manage the levels in such a way that as much money as possible can be earned. Very, very, very disappointing how the game has changed.