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Game used to be skill until the new owners took over.
I guess there is still a little skill involved. Like spotting a lucky board and taking advantage of it and knowing which boosters to play and when not to waste boosters. You have to be good at recognising patterns. But luck, I'm not sure there is ever any luck involved, it's too heavily manipulated.
The luck, I think, mainly involves cascades, which are unpredictable.
Case in point: I recently cleared L 3079 and I noticed what seemed like never-ending cascades during my play. I knew I'd likely get a high score but was still surprised seeing I ranked 2nd in my leaderboard of 1,000+ friends. (guess the #1 scorer had the same exp. on that level as me)
You still have a Leaderboard? I haven't had one in months. I guess king didn't remove everyone's. They do things like that.
๐ฎ The game would be way less fun for me without the competitive aspect of seeing the scoreboard. Didn't realize some folks had lost theirs.
Come to think of it, just today when I randomly clicked some old levels, I noticed I was the only player in the board. I figured it was a glitch, but I wonder if this mirrors what you've been experiencing. Where do you play? With PC, I virtually never had a missing scoreboard issue. I recently started playing on mobile, and that's where the issue presented.
My Leaderboard was removed from my PC almost a year ago. I am use to not having it now but it was fun when I had it give me a reason to have the high score.
Both play a role, you can do moves strategically. And the luck comes from the starting board being different each time, as well as new items appearing.
Depending in how the board is, it may be luck based. Stuff like UFO's, Chocolate Founatain Spawning Chocolate /Dark Chocolate Area, or Dark Chocolate +1 layer or spreading. There might be a few more that I didn't think of.
If the board doesn't have any listed above ๐, then it is skill / skill-based. List of stuff that is skill based: ๐
Frosting (All layers 1-5), Marmalade, Liquorice Locks (or just a X Lock) , Liquorice Swrils, Candy Bombs (or ticking time bombs), Toffee Swirls (All layers 1-5), Bubblegom Pop (All layers 1-5), Magic Mixers, Candy Cobras, Wonderful Wrapper, Order Lock (Most orders), Sugar Chest (All layers 1-5), Liquorice Shell (All layers 1-3), Candy Cane Curl (All layers 1-3), Liquorice Curl (All layers 1-3) , Rainbow Twist (All layers 1-5, The Blocker), Crystal Candy (All layers 1-3) Sugar Coat (All layers 1-3), Rainbow Rapid Collector, Jelly Jar (or Jellyfish Block), Sour Skull, and Bon Bon Blitz (All charges and type of Bon Bon Blitz)
My point of making the original post here was that I believe that what is on your starting board and what candies drop is NOT luck. It's what the developers have decided to put into their algorithms. It's fixed by King. That is different from what I would call luck. Luck implies that it is random.
That is roughly what King want players to believe.
What I call "lucky boards" is a board that will allow you to pass easily and these are part of the algorithm, they sometimes appear at the first try, the second try, after 5, 25 tries, or never at all. That is what I was trying to demonstrate with my first post.
Where UFOs go is not luck. They used to be more useful and always go for the frosting a few months ago. Now, the moment there is any liquorice curl on the board they go for that, break it up and make it harder to win. The developers decide where they go by re-writing the algorithm. It's careful manipulation, not luck.