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Show points needed for sugar stars on playing screen.
You can’t see how far you have to go or how much you missed it by while you are playing.
Show how many current stars you have on a level after losing it before you decide to continue.
When you lose, on the Tiffy screen, it just says you lost, it doesn’t show you how many stars you’ve earned so far. If you could see if you were close to gaining another star, it would prompt me to play further.
Gold blocks
Make it so you can spend some of your gold without having to buy a piggy bank. Get more use out of your store
Special events
instead of randomly attracting special events, the most active players should be chosen. it's not fair to play all the time and not have any special events. is the tip
Add a candy shuffle
Create a new item (like a color bomb) that allows the user to shuffle the candy. Sometimes there are moves available but none of them good. We should be allowed to shuffle the board.
Message
Make a text message service to friends to friends it will be more fun
Bring Rainbow Rapids levels to the earlier levels
After the removal of score levels, I think the earlier levels have gotten a bit staler. There's only THREE types in the early levels, and mixed levels appear occasionally but only a couple levels are mixed levels. I think introducing rainbow rapids levels will definitely increase the variety, and it would be great for…
Spending gold bars
If you want to purchase extra moves at the end of a game, you are always asked to confirm (as it should be!) I wish that if you have gold bars and you click the "play on" button that it asked for a quick confirmation. Just had it happen again that my thumb slipped on that button and I used up some of my carefully-hoarded…
down arrow to automatically bring to Level 1
Since Elsa et al.'s (brilliant) idea to include a search box to allow players to get to particular levels hasn't gone anywhere for years, let's try somthing similar: Implement a "down" arrow to conveniently take players to Level 1. I have many "favorite friends" who aren't as high up in levels in my game, so often I have…