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πŸ’‘ Please only post ideas on how we can improve the game Candy Crush Saga!
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harder levels mode

Posts: 109
edited February 2021 in Tiffi's Idea Library

you know hard levels right? you could make a level mode that is harder, make it like this, bump up difficulty levels in the game (10: hard 10H: harder. 5:normal 5H: hard 43: nightmare 43H: scarily nightmare 59: harder 59H: nightmare.) add a button to the side of the level map. adding a race type or 2 would be kinda crazy, it would be hard, so double the prize numbers (4&5: 5 gb, 3: 10 gb, 2: 15 gb, 1st 20,+XX)


i hope this gets seen, many thanks, your candy crush player, autofire (the 4 dancers in cyan)

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  • Posts: 1,487

    Actually,... I cannot understand...

  • Posts: 109

    @Timhung what do not understand?

  • Posts: 1,487
    edited January 2021

    Hey @Autofire

    I really cannot sure what you were typing.

    By the way, this thread has more than one idea that you have suggested. (not sure)

    User: "image.png"

    You need to separate. like this? 3 ideas????

    • For the yellow line, it has been suggested by other users.
    • ~~~~
    • For the green line, what is your definition for "race type"?
    • For doubling the prizes (from 5 to 10), this idea has been implemented.
    • ~~~~
    • For the red line, I am not sure what you are saying.
    • Do you mean "adding more types of hard, not only hard, super hard and nightmarishly hard"?
    • What is 10, 10H, 43, 43H, 59, 59H?? (levels?prizes?)
    • ~~~~

    I also ask @Elsa to check this idea. Can you understand it? πŸ˜‚

  • Posts: 1,487
    image.png

    For the separation, I mean you need to separate to several discussion boards to describe different ideas.

  • Posts: 109

    red: i mean level 10 (it is hard,) becomes harder level,43 (nightmaeishly hard) becomes a harder variant of nightmarishly hard

    and level 59, becomes a nigthmare level

  • Posts: 109

    green; races, speed races, these;

    speed race

    become a harder variant,

  • Posts: 1,487

    Different name of the title?

    or a new event?

  • Posts: 1,487

    it is not about idea, we cannot control the hexagonal levels in game. The studio tweak the difficulty according the data analysis.

  • Posts: 109
    edited January 2021
  • Posts: 37,650

    Thanks for tagging me @Timhung! Welcome to our community @Autofire! I am not clear on what you are asking. What I am getting from the idea is that you are asking to space the difficulty of the levels.

    (10: hard 10H: harder. 5:normal 5H: hard 43: nightmare 43H: scarily nightmare 59: harder 59H: nightmare.)

    I might be reading it wrong but I am interpreting it as this:

    create 10 regular levels, 10 harder, 5 regular followed by 5 harder, nightmare; add new category of scarily nightmare, harder, etc.

    Is that what you are trying to say?

This discussion has been closed.