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I have been playing CCS for a long time and love it.
I was thinking the only thing missing from this game is the ability to play with your friends live. The idea is you both have the same level and you compete to get the level out or get the highest score. Another idea is you take turns in getting a level out together. Also In vs mode you compete to get a "gold candy" out of the bottom of your screen with a mirrored level above which is you opponent's.
Anyway if you like these ideas i can discuss further
Cheers
Gwilkos
Hello and welcome
It's a great idea, but I'm not sure whether it has already been there. Have you ever looked in tyffi's library and looked at the list of ideas? I'll help you anyway. I don't know whether it will be implemented. But I think it's worth a try.
@Diamond Lim Please the list, thanks
Okay! No problem and thanks! @Spinnifix 👌😊
Voted! @Gwilkos ✔️
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Hmmm, it seems to be another version of Royal Championship, right?
Hello!
I thought about it too, but I also think about that there are a lot of games that are played live. People from all over the world. It was the same in Schuffel Cats.
I would add something else: You could use a function to switch the live version on and off. Everyone should decide for themselves whether they prefer to play alone or in pairs! What do you say?
Good idea. 👍👍👍
Hi @Gwilkos nice idea, but not feasible in Candy Crush.
There is a similar feature in Jelly Crush. If it is played by too many players, the servers run hot and error messages occur. Candy Crush has a lot of players. I don't want to imagine what chaos there will be.
@Lady_Sarina @NikolaosProdromidis what do you think of it? You know what I'm talking about at Jelly and you're busy when there are problems with the vs/RC function. Could you imagine doing something like this in Candy Crush? Not me.
👍 voted!!
Another idea: Give players the ability to trade golden tickets for boosters. Ex.: Swap two golden tickets from Player A to Player B in exchange for two hammer boosters. =>Player A gives Player B two (2) golden tickets. Player B in return gives Player A two hammer boosters in exchange.
Still another idea: Give players an opportunity to donate to the game rather than buying boosters. Why? Because some players (like me) would prefer to donate $5 rather than paying for any boosters. That way, a player doesn't feel "guilted" into buying boosters in an effort to support the game(s). You could place a Donate button on non-playing screens. Perhaps the money could be used for a pizza party (ha! SNL reference) for King employees periodically to support employee appreciation.
I'll post this and then see if these have already been suggested in Tiffi;s library. If so, I'll remove. Thanks!!
@Diamond Lim Thanks for the tag, but I don't like the idea.