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I appreciate the update @Xarly.Xarly said:Hi @Jami_Fagala ,
Fair question, I appreciate it. I'll try my best to answer this as well as possible. The team is currently doing a deep analysis on this, because data and player feedback not always correlate, which is what makes things tricky in this case. As we speak, they are looking into improvements to the feature that address player feedback (for example, team members being inactive blocking other active members from progressing faster). At the same time, they are working hard on new features (like one that is coming in the near future, called the 'Soda Squad' ) that are on the way. I had the opportunity yesterday of testing two of them and provide my input from a player perspective and I think they will be very positive additions to the game (hopefully you all see them in your games soon).
I can only ask for patience here now, which is indeed a hard thing to ask for, I get that. There are optimisations and new features on the way, but these take time. The team is truly aware of the player feedback and is trying to address it moving forward, I can tell you that. Nobody here is trying to kill the game or harm our players, quite the opposite. Again, balancing in video games is a very delicate topic, because you need to contrast players' opinions with what their behaviour is in-game as well.
I hope this shed some light. Again, thanks for the question and if there's any other doubt, please let me know!
Cheers,
Xarly
I’ve never had the Farce, but am I to understand that some of the goals require passing new levels of certain types? For someone like me that completes all of the levels on Friday in about an hour these would be impossible. Judging by the meager excuses for “rewards” that I have heard are offered I also wouldn’t do the ones that require certain boosters to be used. I’m assuming most are Collect X amount of this color candy or make X amount of this special candy or combo?LauraLMason said:Also, many of the tiles can take a long time to finish. If you are on a winning streak, completing tasks can work a lot faster. If you are stuck on a level it takes a lot longer. This is also when it may look like someone isn't doing something or blocking.
Tasks that require passing numerous levels or earning 18 stars, etc. are too much especially if 1 person has to do it themselves. Tasks like creating a certain number of candy combos are a lot more realistic for this feature.
I also play daily, but I've never seen tiles as easy as yours, I see things like;candysodacrusher said:The tiles remaining on my current board are:
pass 2 new levels
pass one bubble level
pass one hard level
collect 4 stars
use “free” switch
use the striped lollipop
I really have no complaints about the various teammates I’ve had. I haven’t found anyone to intentionally be blocking a square as the tasks that require passing levels may require a while to pass unless you have boosters to use or gold to buy more moves. I’m a pretty patient player in that regard.
The most stars I’ve seen required to collect for one tile is 5. Typically the tiles that require you to collect a certain color candy ask for less than 200. Those are very easy to do and the first ones people select because they can be completed on almost any given level.
Having to pass as a specific type of level can be very had to accomplish when you aren’t on that level and have no idea when you’ll get to one of those levels. Couple that with not knowing what you are playing for and there’s not much incentive.
My humble opinion is that they don’t tell you what you’re playing for because the rewards aren’t valuable enough in comparison with the effort required.
@Dirty_Nurse is absolutely right about the small percentage of players who either know about or comment on this board. I ended up here only because I was seeking out info about Mr. Toffee’s Fair because I found it to be such a joke.