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the orange 'experiencing problems' message pops up often when retrieving lives with the envelope

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Comments

  • abe_coffee
    abe_coffee Posts: 1,976
    gameroom testing for today ... still working with over 700 lives
  • abe_coffee
    abe_coffee Posts: 1,976
    sad news ... gameroom has failed twice recently with over 900 lives ... doh!
  • abe_coffee
    abe_coffee Posts: 1,976
    it looks like the studio is working on the problem ... the message has changed
    gameroom failed with 1077 lives ... it fails much less than in the past(this shows improvement)

  • abe_coffee
    abe_coffee Posts: 1,976
    it looks like 1100 lives is where gameroom fails quite often when retrieving lives
  • abe_coffee
    abe_coffee Posts: 1,976

    there is another glitch when retrieving lives and it pops up the orange message ...

    sometimes(not often) after retrieving lives betty sends you back to the top of the map ...

    this is not funny when you are replaying level 115 and betty sends you back to level 920...

    it would be more comical if the scrolling were more friendly ...

  • Lynette
    Lynette Posts: 7,076

    Can I respectfully ask...why do you need to save so many lives?

    Friends continually send them, plus you get them from the game.

    I understand that some times you may be playing off line and need some lives saved, but thousands?

    I was under the impression that it could corrupt your game (any game, not just this one) to try and save so much unnecessary data.

    Note, I'm also asking this generally, not just to you @abe_coffee as I see so many players complaining about 'losing' thousands of lives or that their games will not play properly when they have so many saved.

  • abe_coffee
    abe_coffee Posts: 1,976
    edited April 2019

    hi Lynette,

    I am part of a large group that sends lives ... they can accumulate over time ...

    they can be reset to zero with chrome and gameroom ... I believe the tablet resets after reloading the ABS app ...

    there is a bug in the code that causes the orange error screen to appear when too many lives are saved ...

    this occurs on PCs ... have not been able to test it on a tablet(yet) ...

    hopefully players that lost lives did not pay for them ...

    does this make sense?

    ........................................

    it helps to have hundreds of lives when going for 3 stars on levels like 115 512 600(and others) ...

    it is easy to blow through 100 lives within a few hours

  • abe_coffee
    abe_coffee Posts: 1,976
    it looks like the android code does not like too many lives ...
    ABS would not run on a tablet when over 800 lives were saved ...
    summary of PC browsers ... the values below are number of lives where each browser acts up:
    gameroom  500
    chrome 1000
    firefox 2363
    note ... resetting lives to 0 make retrieving lives easy again


  • The send boring :(:(

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