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Instead, if it was not intended but players adapted to your game mechanics over that, you build over that behaviour, hence you support your players' incentive to play your game more. Simple logic ^^
So, what you should have done was, to give more reason to keep playing lower levels again and again.
For example, right from top of my head:
- Make playing the lower levels easier by adding an interface to enter a level number you desire to play.
- Make an extra challenge for completing a random lower level etc. etc.
Long story short, if you do the right thing, you keep your players happy and earn more money in the long run too.
Win-Win ^^